Toxic as Muk

At E3 2019, Pokémon producer Junichi Masuda made a startling admission. With over 800 pocket monsters across 7 Pokémon generations, it was time to make some cuts. "We knew at some point we weren't going to be able to indefinitely keep supporting all of the Pokémon," Masuda stated in an interview with USgamer. And indeed, … Continue reading Toxic as Muk


The Great Digital Video Game Storefront War of 2019

It is a cold winter day in Cary, North Carolina. The date is December 6, 2018. Epic Games—best known for such blockbuster video game franchises like Gears of War, Infinity Blade, and, more recently, Fortnite—is preparing to launch something totally new. But this “something” is not a new game. No, Epic has plans for something … Continue reading The Great Digital Video Game Storefront War of 2019

Preservation, Privacy, and Posterity

Last year, the debate regarding video game ROMs once again returned to the forefront of industry conversation—a topic rife with legal ambiguity, controversial takedowns, and moral gray areas—when Nintendo filed suit against two popular video game ROM sites, LoveROMs and LoveRETRO, for copyright infringement. Nintendo states that these sites “reproduce, distribute, publicly perform and display … Continue reading Preservation, Privacy, and Posterity

Octopath Traveler and the Lonely Road Less Traveled

Aristotle once famously said, "Man is by nature a social animal; an individual who is unsocial naturally and not accidentally is either beneath our notice or more than human." Our reliance on the people around us to enrich our irrefutably uninteresting lives—whether that be through work, play, or otherwise—is evidence enough that we as a … Continue reading Octopath Traveler and the Lonely Road Less Traveled